Retro Shaders Pro for Unity URP
$15.99+
$15.99+
https://schema.org/InStock
usd
Daniel Ilett
This pack adds new shaders, scripts, and meshes to Unity, complete with a demo scene showing them all off. The shaders emulate the graphical style of 3D consoles from the 90s.
✨ Key features
-
PSX-style and N64-style effects which emulate the look and feel of classic games.
- Blend together the limitations of both consoles for the first time!
-
Lit, Unlit, and Vertex Lit variants of the core shader.
- With full support for transparency, face culling, and alpha clipping
- Terrain support with the Terrain lit shader.
- Cubemap Skybox support with many of the same features as the core shader.
- Base Lit and Base Unlit Shader Graphs which you can copy and modify to create your own custom effects.
- Procedural Skybox shader which generates clouds dynamically.
- Decal shader which supports most of the retro features.
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Two demo scenes:
- A wooded area focusing on terrains and direction light support, with trees, mushrooms, and geese.
- A city block showcasing additional spot light support, with buildings and street lamps.
🎮 PSX-style Features
- A resolution limiter to automatically use lower mip levels for your textures.
- Vertex snapping modelled after the low precision of the PS1's vertex processing.
- Affine texture mapping to mimic the lack of perspective correction on the PS1 hardware.
- Color depth limiter to reduce the color fidelity of your objects.
- Framerate limiter script.
📼 N64-style Features
- Limited bilinear filtering, which uses three texels instead of the usual four.
⚡ Lighting & Rendering Features
- Support for Forward, Forward+, and Deferred rendering paths.
- Directional light and additional light support in Lit & VertexLit.
- Ambient light controls - override Unity's ambient light.
📺 CRT Post Process Effect
- Barrel distortion to emulate the rounded face of a CRT screen.
- Chromatic aberration to separate the color channels towards the edges of the screen.
- Pixelation to reduce the screen resolution.
- A scanline effect which scrolls down the image.
- An RGB subpixel rendering effect which tints different pixels red, green, or blue.
- Interlaced rendering to alternate between rendering different rows of pixels between frames.
✔️ Compatible Versions
- Compatible with the Universal Render Pipeline only.
- Fully tested with Unity 2022.3 and Unity 6.0, the latest LTS releases.
- Please note that this package was designed for desktop use. Support is not guaranteed on VR, mobile, or console platforms.
You'll get a collection of PSX-style and N64-style shader effects for Unity URP. Step back into the past and bring the glory of old-school gaming to your Unity projects!
Support for Forward, Forward+, and Deferred, with additional lights
Customizable CRT post process effect
Compatible with Unity 2022.3 and Unity 6.0
Designed for desktop platforms
Installer window for Shader Graph alternative assets
Size
76.1 MB
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